Firefox 4 Feature Directory
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Re: Firefox 4 Feature Directory
Okay, there's something weird here:
These are my results for Microsoft's Psychedelic Testing and FishIE Tank, running in full screen at 1280x1024:
Windows 7, 32-bit build, render-mode = 0: 2 RPM; 250 fish at ~4 fps, 50 fish at ~14 fps, 10 fish at ~17 fps
Windows 7, 32-bit build, render-mode = -1: 1779 RPM; 250 fish at ~52 fps, anything below that at a solid 60 fps
Ubuntu 10.04, 64-bit build: 1779 RPM; 250 fish at ~9 fps fps, 50 fish at ~35 fps, anything below at 60 fps
Many other demos show similar patterns, sometimes completely indistinguishable from the D2D version.
As you can see, the Linux build is not performing as well as WIndows' D2D, but still much better than when render-mode is set to 0. Maybe there's already partial support?
These are my results for Microsoft's Psychedelic Testing and FishIE Tank, running in full screen at 1280x1024:
Windows 7, 32-bit build, render-mode = 0: 2 RPM; 250 fish at ~4 fps, 50 fish at ~14 fps, 10 fish at ~17 fps
Windows 7, 32-bit build, render-mode = -1: 1779 RPM; 250 fish at ~52 fps, anything below that at a solid 60 fps
Ubuntu 10.04, 64-bit build: 1779 RPM; 250 fish at ~9 fps fps, 50 fish at ~35 fps, anything below at 60 fps
Many other demos show similar patterns, sometimes completely indistinguishable from the D2D version.
As you can see, the Linux build is not performing as well as WIndows' D2D, but still much better than when render-mode is set to 0. Maybe there's already partial support?
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Re: Firefox 4 Feature Directory
Render-mode 0 is D2D OFF.
Render-mode -1 is D2D ON.
It makes sense that it performs better with render-mode -1.
Render-mode -1 is D2D ON.
It makes sense that it performs better with render-mode -1.
- Omega X
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Re: Firefox 4 Feature Directory
Take it to the Direct2D thread. This is not the place for D2D troubleshooting.
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Re: Firefox 4 Feature Directory
mernen wrote:Are you sure hardware acceleration is not yet supported in Linux? Lately Firefox has been rendering ridiculously fast here, beating Microsoft's own IE9 HTML and canvas demos (SVG is still slow), even with large, maximized/fullscreen windows. I just can't see that happening without hardware acceleration.
Today this post showed on planet.mozilla.org: http://blog.mozilla.com/cjones/2010/08/ ... -on-linux/ So there is some hardware acceleration on Linux as well, apparently. And on some pages that makes a massive difference indeed.
- Omega X
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Re: Firefox 4 Feature Directory
Any of the regular *nix users want to verify that OpenGL is indeed working for regular content?
I didn't see any standout csets that enabled this.
I didn't see any standout csets that enabled this.
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Re: Firefox 4 Feature Directory
I think you didn't understand the purpose of those lines. I was just comparing them to the Linux build, to show it stands somewhere inbetween. (By the way, the Linux build seems to ignore render-mode altogether, but this isn't too surprising)KWierso wrote:Render-mode 0 is D2D OFF.
Render-mode -1 is D2D ON.
It makes sense that it performs better with render-mode -1.
Yes, that's exactly what I'm talking about! (Though it didn't start just today, my first post was written in the 20100818 build. I'm fairly sure at least the 20100817 build was like that too. I didn't test Microsoft's demos, but other typical HTML pages felt really really lightweight)El Pino wrote:Today this post showed on planet.mozilla.org: http://blog.mozilla.com/cjones/2010/08/ ... -on-linux/ So there is some hardware acceleration on Linux as well, apparently. And on some pages that makes a massive difference indeed.
The D2D part was just used as a reference for comparing the Linux performance. Anyway, I'm sorry for starting all this discussion here; originally, I thought it'd be done in one or two posts, someone confirming the acceleration in Linux. It seems to be somewhat of an unknown (probably caused by a specific interaction between other components, like Cairo and X), and my misunderstanding of the state of D2D just made things worse.Omega X wrote:Take it to the Direct2D thread. This is not the place for D2D troubleshooting.
I guess we should stop deviating here, and only post on this topic if some solid information is found. In case anyone thinks this is a discussion worthy of a new topic, I'm willing to participate.
- Omega X
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Re: Firefox 4 Feature Directory
MSI Packaging officially got the boot since it won't make the freeze in time.
- BigWillyStyle42
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Re: Firefox 4 Feature Directory
Omega X wrote:Any of the regular *nix users want to verify that OpenGL is indeed working for regular content?
It's not OpenGL acceleration done by Firefox; it's the X server doing the acceleration. This is not the same as the D2D acceleration for Windows.
- Omega X
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Re: Firefox 4 Feature Directory
Without getting into a drawn out semantics tirade about what is doing what in Firefox.
I only need an answer to the question at hand.
I only need an answer to the question at hand.
- BigWillyStyle42
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Re: Firefox 4 Feature Directory
Omega X wrote:Without getting into a drawn out semantics tirade about what is doing what in Firefox.
I only need an answer to the question at hand.
Very well, the short answer is "no".
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Re: Firefox 4 Feature Directory
Can anyone tell me what happened with the alt+d hotkey? I doesn't seem to be working.
- Omega X
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Re: Firefox 4 Feature Directory
Wrong thread for that. Try creating a new thread or asking in the support forum.
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Re: Firefox 4 Feature Directory
Chromium's video scaling code port just landed on trunk (see https://bugzilla.mozilla.org/show_bug.cgi?id=577843).
- Omega X
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Re: Firefox 4 Feature Directory
Added.
Also I changed Per-Document Garbage Collection to Compartmental Garbage Collection. It seems to be the same thing. But If its not, feel free to let me know.
Also I changed Per-Document Garbage Collection to Compartmental Garbage Collection. It seems to be the same thing. But If its not, feel free to let me know.
- sabret00the
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Re: Firefox 4 Feature Directory
Looks like the Account Manager will make it in before the freeze is Gavin Sharp can clear his review queue in time.