adisimpson wrote:@sunspider its not really faster
263ms vs 288ms nightly some days ago....
As would be expecting judging by the numbers on AWFY...
adisimpson wrote:@sunspider its not really faster
263ms vs 288ms nightly some days ago....
iceccold wrote:What does methodjit.chrome means?
Why is it set to false and what will it bring? (performance?)
I didn't understand things well.
Excellent work, love to see more improvements.
Cru_N_cher wrote:http://xplsv.com/prods/demos/xplsv_orsotheysay/ (push , to see the fps counter smooth as butter)
Omega X wrote:Can anyone with a Netflix account can confirm that the arrows flow the content in the wrong direction?
neo86 wrote:Cru_N_cher wrote:http://xplsv.com/prods/demos/xplsv_orsotheysay/ (push , to see the fps counter smooth as butter)
Not seeing that. My computer isn't that impressive (Axthlon II X4 620), but it's only "smooth as butter" in Google Chrome.
RyanJ wrote:I can't believe everyone is still testing against the botched V8 test in an event. The test is crappy and doesn't even deserve to be called a test, since it is all messed up (there have been numerous discussions about making a corrected version of it on Bugzilla).
I have one more test idea for you, try turning off TM for content and see how that affects it.
I tested this with the JS NES tool, and it works quite well with JM. MUCH better than TM alone.
neo86 wrote:neo86 wrote:Cru_N_cher wrote:http://xplsv.com/prods/demos/xplsv_orsotheysay/ (push , to see the fps counter smooth as butter)
Not seeing that. My computer isn't that impressive (Axthlon II X4 620), but it's only "smooth as butter" in Google Chrome.
Seems to be an issue with D3D9 layers actually. Without accelerated layers I get ~7 fps instead of 2-3. Still half as fast as Chrome, but not as bad I guess.