The first official 20171105 builds are out

Discussion about official Mozilla Firefox builds
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Josa
Posts: 7360
Joined: July 28th, 2009, 4:52 pm

The first official 20171105 builds are out

Post by Josa »

Previous Nightly Builds thread 20171104

The first official 20171105 NIGHTLY builds are out
.The Official Firefox 57 RC1 builds are not yet out

Previous NIGHTLY: 20171104 (Fx 58.0a1)
Previous BETA: 20171103 (Fx 57.0b14)

Mozilla Inbound Builds
Treeherder
Release Notes: NIGHTLY | BETA
Changelogs: NIGHTLY | BETA


Fixed:
  1. NIGHTLY +6
  2. #1413143
  3. #1413619 [Core:CSS Parsing and Computation]-FindFrameForContentSibling gets display: contents pseudos wrong [Uns][]
  4. #1414513 [Core:CSS Parsing and Computation]-Crash in libmozglue.dylib@0x2164a - MOZ_CRASH Reason: XBL compat hack matched, please file a bug blocking bug 1374247. [Mac][]
  5. #1412278 [Firefox:Developer Tools: Inspector]-Resizing shapes using CSS shapes editor doesn't work properly within iframes [Uns][[designer-tools]]
  6. #1413758 [Firefox:General]-Update "Make a donation" link in About Firefox menu [Uns][]
  7. #1412210 [Toolkit:Video/Audio Controls]-Click to play button should hide when error occurred [Uns][]
  1. Partial Landings/Diagnostic Patches:
  2. #1410624 [Core:CSS Parsing and Computation]-stylo: Make querySelector and querySelectorAll use stylo. [Uns][]
  3. #1412048 [Core:XPCOM]-Replace NS_RUNTIMEABORT with MOZ_CRASH and MOZ_CRASH_UNSAFE_OOL [Uns][]
  1. Beta 14 -> RC1 Changelog +1
  2. #1414416 [Firefox:Installer]-Backout bug 1413295 from 57 [Uns][]

Nightly 58 fixes since 20170921 (Gecko 57) ~2331
Beta 57 fixes since 20170802 (Gecko 56) ~3568

Nightly Blog
Release Calendar
Release Tracking
MozRegression Guide
Last edited by Josa on November 5th, 2017, 7:20 am, edited 1 time in total.
Lurtz
Posts: 359
Joined: June 12th, 2016, 12:25 pm

Re: The first official 20171105 builds are not yet out

Post by Lurtz »

Omega X wrote: [1] Stylo Content ONLY:: 201
[2] Stylo Chrome ONLY: 124
[3] Stylo Chrome + Content: 174
[4] Stylo + Retain: 110
[5] Stylo + OMTP OFF: 167
[6] ALL ENHANCEMENTS OFF: 134
[7] Fx 56: 179

Conclusion:

- Stylo has a positive effect on the test.
- OMTP has a positive effect on the test.
- Retain is probably doing something it shouldn't.
- Stylo in Chrome has some kind of weirdness that affects the test.

With everything off, it should have mimicked Fx56. But for some reason it didn't. Addons may be to blame but I have not tested that theory yet.

The test also has this issue where if you change tabs after the test is done, the score seems to adjust itself again. Weirdness.
Are you benching Speedometer 1.0? Mozilla is optimizing for 2.0 as far as i know.

On 2.0 I get 80 on Nightly 58 with all enhancements and 70 on Firefox 56.0.2.

https://mozilla.github.io/arewefastyet-speedometer/2.0/
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SLK350
Posts: 147
Joined: July 21st, 2011, 3:19 am

Re: The first official 20171105 builds are not yet out

Post by SLK350 »

With ublock enabled I get a score of 84.2 and with ublock disabled I get a score of 95.5.

https://mozilla.github.io/arewefastyet-speedometer/2.0/
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Lurtz
Posts: 359
Joined: June 12th, 2016, 12:25 pm

Re: The first official 20171105 builds are not yet out

Post by Lurtz »

It is known that uBlock Origin reduce the score. Gorhill says this is to be expected because of the many DOM manipulations that Speedometer uses, he says this won't happen like this on the real web.
User avatar
Omega X
Posts: 8225
Joined: October 18th, 2007, 2:38 pm
Location: A Parallel Dimension...

Re: The first official 20171105 builds are not yet out

Post by Omega X »

Lurtz wrote:
Omega X wrote: [1] Stylo Content ONLY:: 201
[2] Stylo Chrome ONLY: 124
[3] Stylo Chrome + Content: 174
[4] Stylo + Retain: 110
[5] Stylo + OMTP OFF: 167
[6] ALL ENHANCEMENTS OFF: 134
[7] Fx 56: 179

Conclusion:

- Stylo has a positive effect on the test.
- OMTP has a positive effect on the test.
- Retain is probably doing something it shouldn't.
- Stylo in Chrome has some kind of weirdness that affects the test.

With everything off, it should have mimicked Fx56. But for some reason it didn't. Addons may be to blame but I have not tested that theory yet.

The test also has this issue where if you change tabs after the test is done, the score seems to adjust itself again. Weirdness.
Are you benching Speedometer 1.0? Mozilla is optimizing for 2.0 as far as i know.

On 2.0 I get 80 on Nightly 58 with all enhancements and 70 on Firefox 56.0.2.

https://mozilla.github.io/arewefastyet-speedometer/2.0/

I was using MotionMark 1.0. http://browserbench.org/MotionMark/

No one responded to my YouTube 4k30 question. I guess I'll just file a bug.
tauio111
Posts: 18
Joined: August 12th, 2017, 8:52 am

Re: The first official 20171105 builds are not yet out

Post by tauio111 »

Omega X wrote: No one responded to my YouTube 4k30 question. I guess I'll just file a bug.
4k30 is fine for me, but 4k60 basically freezes now (I remember playing it smoothly without any stuttering and low cpu usage like 1 or 2 weeks ago), I also notice how my scrolling sometimes falls from 60fps to ~20fps for around 10 seconds.
Lurtz
Posts: 359
Joined: June 12th, 2016, 12:25 pm

Re: The first official 20171105 builds are not yet out

Post by Lurtz »

tauio111 wrote:I also notice how my scrolling sometimes falls from 60fps to ~20fps for around 10 seconds.
I have this bug since a few weeks now. It's really annoying.

Please tell me if there's a ticket for this. It is so random that I don't know how to reproduce.
tauio111
Posts: 18
Joined: August 12th, 2017, 8:52 am

Re: The first official 20171105 builds are not yet out

Post by tauio111 »

Lurtz wrote:
tauio111 wrote:I also notice how my scrolling sometimes falls from 60fps to ~20fps for around 10 seconds.
I have this bug since a few weeks now. It's really annoying.

Please tell me if there's a ticket for this. It is so random that I don't know how to reproduce.
What OS and CPU/GPU are you running?
I was able to reproduce it by scrolling up and down constantly for some time, but with the newest build, the bug does not seem to trigger. I am aswell able to play 4k60 with low cpu usage again. Wether these problems are now fixed or not I do not know, they may reappear, but at the moment of writing its seems to have repaired itself.
Lurtz
Posts: 359
Joined: June 12th, 2016, 12:25 pm

Re: The first official 20171105 builds are not yet out

Post by Lurtz »

tauio111 wrote:What OS and CPU/GPU are you running?
I was able to reproduce it by scrolling up and down constantly for some time, but with the newest build, the bug does not seem to trigger. I am aswell able to play 4k60 with low cpu usage again. Wether these problems are now fixed or not I do not know, they may reappear, but at the moment of writing its seems to have repaired itself.
It happens on both an Intel HD 520 and a Radeon R9 390 on Windows 10 16299.19.
It was worse, but after the fixes for the transparent rendering errors landed, it is better again, but still happening sometimes.
Josa
Posts: 7360
Joined: July 28th, 2009, 4:52 pm

Re: The first official 20171105 builds are out

Post by Josa »

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