This build is indeed very fast. I've been using it for the last day or so, as I mentioned yesterday. But one problem I have started noticing... (I don't know if it was a problem yesterday)
When I first start up the browser, the first page it loads doesn't render properly. I have to scroll up and down the page to get it to display anything but a big white page.
I tested this on my P4 2.4Ghz and my Prescott 3.6Ghz : ) very snappy, is it me or does the bookmark menu seem way more responsive ? I've been using some of the vanilla nightly builds recently and it just seems so much better.
Browsed a few JPG heavy sites and it seems a marked improvment over the normal builds especially Firefox 0.8
Dave88 wrote:Yeah P4 Northwood & Athlon64 has SSE2
Prescott has SSE3
My bad. I forgot about that. But Athlon XPs definately do not support SSE2.
Athlon XPs do not support SSE2 - that is correct. But, mmoy's code additions look specifically for CPU's that support SSE2 instruction set. If you have an Athlon XP or similar that only does SSE or no SSE/SSE2 then mmoy's code changes are bypassed and not used.
We appreciate your work and effort.You really help the Mozilla community.Making browsing experienced totaly different today.....we love you man (oopppps! dont get me wrong..yay).
I don't have access to a P4 or A64 machine to actually build on, unless I build with GCC. My P4 system is a corporate laptop that is locked for any programs that try to install to C:\Program Files or admin priveleges so MS VC++ Toolkit and it required parts is out of the question. I can however do MingW/GCC builds on b/c their installs can be anywhere by anyone.
Short answer is no until I upgrade to an A64 - I do not do Intel in my personal rigs.
I have my eyes on an r3000z from Compaq with the 1.8 Ghz processor. What would really be interesting is porting FireFox to Windows 64 beta. The compiler (Whidbey) doesn't support inline assembly so the SSE/SSE2 stuff would have to be ported to intrinsics. I think that the compiler is Alpha or Beta right now.
But builds could be done in 32-bit mode.
I think that 64-bit computing is going to take the world by storm in 2005.
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