"incredible"
Not really.
2.0 is the "stable" branch.
2.1 is the development trunk.
It is intended to be that way so as not to have bugs on the branch & to find them on the trunk before the trunk branches.
Problem starting Seamonkey
20 posts • Page 2 of 2 • 1, 2
November 7th, 2009, 9:48 am
"incredible"
Not really. 2.0 is the "stable" branch. 2.1 is the development trunk. It is intended to be that way so as not to have bugs on the branch & to find them on the trunk before the trunk branches. Mozilla/5.0 (Windows; U; Windows NT 5.1; en-US; rv:1.9.1.4) Gecko/20091017 SeaMonkey/2.0 Pinball Refspoof CopyURL+ FetchTextURL FlashGot NoScript
BANK OF AMERICA.COM ONLINE BANKING SUCKS IN THE HUGEST WAY IMAGINABLE
November 7th, 2009, 11:06 am
Although disabling the debugger add-on is a work around, it is actually the Javascript engine that's at fault, according to Brendan Eich. Bug Comment 11 SM, TBird & FF trunk nightlies; Win XP sp3/Vista Home basic; OOo-dev 3.2
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November 8th, 2009, 8:55 am
you mean the actual javascript engine in seamonkey 2.1a1pre nightly and not the javascript debugger addon. no wonder.
November 9th, 2009, 12:10 pm
oorwullie & iav: the JS engine bug (bug no. 525544) has been fixed in Seamonkey 2.1a1pre nightly build of November 9. I installed that one on my Windows XP SP3 computer and the crashes are gone and can run SM 2.1a1pre normally instead of just running it in Safe Mode.
btw - bug no. 525481 only applies to Firefox/Minefield 3.7a1pre nightlies and that bug doesn't seem to occur in the Seamonkey 2.1a1pre nightlies I have tested. anyways, that bug has also been fixed in the latest FF/Minefield 3.7a1pre nightly builds.
November 9th, 2009, 3:58 pm
Just downloaded today's nightly, enabled the JS Debugger and it is now WFM. Good news. SM, TBird & FF trunk nightlies; Win XP sp3/Vista Home basic; OOo-dev 3.2
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