The World of WebGL discussion and bug hunting

Discussion about official Mozilla Firefox builds
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Omega X
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The World of WebGL discussion and bug hunting

Post by Omega X »

Ok, so the WebGL conversations are bleeding into the other Hardware Acceleration threads. Its time that it got its own thread.

Discuss bugs and implementation here. :mrgreen:


Quick Links to WebGL resources:


WebGL conformance tests:
https://cvs.khronos.org/svn/repos/regis ... tests.html

Google WebGL Demos:
http://code.google.com/p/webglsamples/
http://bodybrowser.googlelabs.com/body.html


MDN WebGL Article:
https://developer.mozilla.org/en/WebGL

Quake demo:
http://www.ambiera.at/copperlicht/demos ... ernal.html

Found a demo not here? Post it!
MrX1980
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Re: The World of WebGL discussion and bug hunting

Post by MrX1980 »

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a;skdjfajf;ak
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Re: The World of WebGL discussion and bug hunting

Post by a;skdjfajf;ak »

the bug the disappearance of ANGLE is: https://bugzilla.mozilla.org/show_bug.cgi?id=630019 which I was just informed on IRC is about to land...
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KarmaQ
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Re: The World of WebGL discussion and bug hunting

Post by KarmaQ »

mat-- wrote:http://videos-cdn.mozilla.net/serv/mozhacks/flight-of-the-navigator/


I seem to be getting quite a low frame rate with that animation, as it's a little 'jerky'. Whe I tried the Mozilla 'Stress test' http://demos.hacks.mozilla.org/openweb/HWACCEL/ I get 90 to 100 fps. Am I confusing apples with oranges?
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a;skdjfajf;ak
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Re: The World of WebGL discussion and bug hunting

Post by a;skdjfajf;ak »

Littlemutt wrote:the bug the disappearance of ANGLE is: https://bugzilla.mozilla.org/show_bug.cgi?id=630019 which I was just informed on IRC is about to land...


Even after this landed I still don't see ANGLE in about:support - graphics section I would have sworn it was there before, but grabbing some earlier builds its not there either. Color me 'confused'.

Graphics
Graphics

Adapter Description
ATI Radeon HD 3200 Graphics

Vendor ID
1002

Device ID
9610

Adapter RAM
256

Adapter Drivers
aticfx64 aticfx64 aticfx32 aticfx32 atiumd64 atidxx64 atiumdag atidxx32 atiumdva atiumd6a atitmm64

Driver Version
8.791.0.0

Driver Date
10-26-2010

Direct2D Enabled
true

DirectWrite Enabled
true (6.1.7600.20830, font cache n/a)

WebGL Renderer
ATI Technologies Inc. -- ATI Radeon HD 3200 Graphics -- 3.3.10317 Compatibility Profile Context

GPU Accelerated Windows
1/1 Direct3D 10
Mark342
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Re: The World of WebGL discussion and bug hunting

Post by Mark342 »

KarmaQ wrote:
mat-- wrote:http://videos-cdn.mozilla.net/serv/mozhacks/flight-of-the-navigator/


I seem to be getting quite a low frame rate with that animation, as it's a little 'jerky'. Whe I tried the Mozilla 'Stress test' http://demos.hacks.mozilla.org/openweb/HWACCEL/ I get 90 to 100 fps. Am I confusing apples with oranges?


The flight of the Navigator uses a 3D WebGL canvas while the HWACCEL uses a 2D canvas (possibly accelerated by Direct2D/XRender).

The "pauses" in the WebGL demo is due to the garbage collector, they are looking to improve this after Firefox 4.
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KarmaQ
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Re: The World of WebGL discussion and bug hunting

Post by KarmaQ »

Mark342 wrote:
KarmaQ wrote:
mat-- wrote:http://videos-cdn.mozilla.net/serv/mozhacks/flight-of-the-navigator/


I seem to be getting quite a low frame rate with that animation, as it's a little 'jerky'. Whe I tried the Mozilla 'Stress test' http://demos.hacks.mozilla.org/openweb/HWACCEL/ I get 90 to 100 fps. Am I confusing apples with oranges?


The flight of the Navigator uses a 3D WebGL canvas while the HWACCEL uses a 2D canvas (possibly accelerated by Direct2D/XRender).

The "pauses" in the WebGL demo is due to the garbage collector, they are looking to improve this after Firefox 4.


Thanks for the explanation :)
drbaltazar
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Re: The World of WebGL discussion and bug hunting

Post by drbaltazar »

mat!i checked the video link you posted and the only issue i get is a hickup every 22 second or so.it stop for .5 or 1 sec then restart again.i think its a browser issue since i had a similar issue with the ball pingpong test in futurmark
avada
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Re: The World of WebGL discussion and bug hunting

Post by avada »

I got (5236 of 5371 passed, 2 timed out) on the test. Originally I got three timeouts. But one of them didn't timeout when I ran it again manually.

On ubuntu not surprusingly it crached the browser with kernel 2.6.38 and latest radeon driver. Although it seems its a lot less crashy on the khronos demos than before. Webgl earth still crashes xserver...
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LordStriker
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Re: The World of WebGL discussion and bug hunting

Post by LordStriker »

I'll say it again, but hopefully won't become boring...

In my case, 2 times I saw there "Nvidia" and not "Angle." First time was when I installed a completely clean copy of FF with new profile. Second was 3 days ago when ANGLE updated. The next first two days in both cases, "Nvidia" was written there... Became "ANGLE" without to do anything... At least, I mean that didn't do any specific changes... It remains mystery but now as you can see bellow, I got normal informations:

Code: Select all

Adapter Description          NVIDIA GeForce GTX 460
Vendor ID                    10de
Device ID                    0e22
Adapter RAM                  1024
Adapter Drivers              nvd3dumx,nvwgf2umx,nvwgf2umx nvd3dum,nvwgf2um,nvwgf2um
Driver Version               8.17.12.6658
Driver Date                  1-7-2011
Direct2D Enabled             true
DirectWrite Enabled          true (6.1.7601.17514, font cache n/a)
WebGL Renderer               Google Inc. -- ANGLE -- OpenGL ES 2.0 (ANGLE 0.0.0.541)
GPU Accelerated Windows      1/1 Direct3D 10


Anyone else got the same issue? Has been solved the mystery?
Last edited by LordStriker on February 2nd, 2011, 12:22 pm, edited 2 times in total.
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rob64rock
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Re: The World of WebGL discussion and bug hunting

Post by rob64rock »

LordStriker wrote:I'll say it again, but hopefully won't become boring...

In my case, 2 times I saw there "Nvidia" and not "Angle." First time was when I installed a completely clean copy of FF with new profile. Second was 3 days ago when ANGLE updated. The next first two days in both cases, "Nvidia" was written there... Became "ANGLE" without to do anything... At least, I mean that didn't do any specific changes... It remains mystery but now as you can see bellow, I got normal informations:

Code: Select all

Adapter Description          NVIDIA GeForce GTX 460
Vendor ID                    10de
Device ID                    0e22
Adapter RAM                  1024
Adapter Drivers              nvd3dumx,nvwgf2umx,nvwgf2umx nvd3dum,nvwgf2um,nvwgf2um
Driver Version               8.17.12.6658
Driver Date                  1-7-2011
Direct2D Enabled             true
DirectWrite Enabled          true (6.1.7601.17514, font cache n/a)
WebGL Renderer               Google Inc. -- ANGLE -- OpenGL ES 2.0 (ANGLE 0.0.0.541)
GPU Accelerated Windows      1/1 Direct3D 10


Anyone else got the same issue? Has been solved the mystery?

I have seen this also a few times after updating my NVIDIA drivers, it may be this bug https://bugzilla.mozilla.org/show_bug.cgi?id=630019
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LordStriker
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Re: The World of WebGL discussion and bug hunting

Post by LordStriker »

Saw the bug but if disabled why it turns to enabled condition by itself? lol! Anyway.
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iceccold
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Re: The World of WebGL discussion and bug hunting

Post by iceccold »

Hmm, Flight Of The Navigator is black for me. :-k

Image

WebGL Renderer: Google Inc. -- ANGLE -- OpenGL ES 2.0 (ANGLE 0.0.0.541)

Edit: false alarm, it's okay after restarting Firefox.
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Soutar_3DG
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Re: The World of WebGL discussion and bug hunting

Post by Soutar_3DG »

iceccold wrote:Hmm, Flight Of The Navigator is black for me. :-k

Image

WebGL Renderer: Google Inc. -- ANGLE -- OpenGL ES 2.0 (ANGLE 0.0.0.541)

Edit: false alarm, it's okay after restarting Firefox.


happened to me as well but refreshing it fixed it for me so maybe its not downloading all the data or something.
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